Mulebear wrote:Ooooo.... Contrast Cannon is another good one.
Mulebear wrote:
99 Bricks is really cool. It looks like tetris, but as the bricks get higher you'll realize that it's not tetris.
Mulebear wrote:
99 Bricks is really cool.
Bruce wrote:I'm having tons of fun with Fantastic Contraption.

Bruce wrote:Try the tube challenge, number 18. Bet you can't come up with a simpler, more elegant design than this:
http://FantasticContraption.com/?designId=6639428
Sweet.


Bruce wrote:I'm having tons of fun with Fantastic Contraption.
Mentat wrote:While I'm at it...
http://FantasticContraption.com/?designId=2507981
Yes, I have to make things hopelessly complicated where gravity would suffice.
DrMatt wrote:Bruce wrote:I'm having tons of fun with Fantastic Contraption.
Played and finished that this evening and "Saved" my contraptions.
There are a lot of different solutions to some of them, especially "To Mars". I used angular momentum and a pair of balanced whips.
The final curve was interesting. If it had to continue up another switchback in the opposite direction, I'm not quite sure what I'd do.

Mentat wrote:DrMatt wrote:Bruce wrote:I'm having tons of fun with Fantastic Contraption.
Played and finished that this evening and "Saved" my contraptions.
There are a lot of different solutions to some of them, especially "To Mars". I used angular momentum and a pair of balanced whips.
The final curve was interesting. If it had to continue up another switchback in the opposite direction, I'm not quite sure what I'd do.
Easy. Put another set of wheels on top and you may have to make use of the glitch. But I never use it.
DrMatt wrote:Mentat wrote:DrMatt wrote:Bruce wrote:I'm having tons of fun with Fantastic Contraption.
Played and finished that this evening and "Saved" my contraptions.
There are a lot of different solutions to some of them, especially "To Mars". I used angular momentum and a pair of balanced whips.
The final curve was interesting. If it had to continue up another switchback in the opposite direction, I'm not quite sure what I'd do.
Easy. Put another set of wheels on top and you may have to make use of the glitch. But I never use it.
Oh, the glitch, is that a cheat somebody found somewhere?

Mentat wrote:Some people have taken advantage of it as a cheat. I find it as more of a nuisance because it has caused some of my contraption to behave very weirdly, such as jumping and shaking for no apparent reason. But that usually only happens when I use my favorite grid design such as http://FantasticContraption.com/?designId=1844420 . I've noticed that the physics engine tends to not do as well with larger amounts of moving objects, although that isn't always the case.
Mentat wrote:
Pft. Booorrrrring.
Mentat wrote:
Pft. Booorrrrring.
Mentat wrote:Bruce wrote:Try the tube challenge, number 18. Bet you can't come up with a simpler, more elegant design than this:
http://FantasticContraption.com/?designId=6639428
Sweet.
Go rot in hell. I spent hours on that and could never solve it.
OTOH...
http://FantasticContraption.com/?designId=4952053
Bruce wrote:Mentat wrote:
Pft. Booorrrrring.
I challenge you to invent a contraption for this puzzle that starts off by going to the left and underneath. There must be a way to do it. Why else would the creators of the puzzle put a floor below with blocks in it?
Geni wrote:Mentat wrote:
Pft. Booorrrrring.
I go with what works:
http://FantasticContraption.com/?designId=6764038
Geni wrote:hmm I don't always claim elegant solutions:
http://fantasticcontraption.com/?designId=6734956
DrMatt wrote:Geni wrote:hmm I don't always claim elegant solutions:
http://fantasticcontraption.com/?designId=6734956
That's one of mine
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