Physics Games

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Physics Games

Postby Mulebear » Tue Mar 03, 2009 6:39 pm

http://www.physicsgames.net/

Very interesting website.

99 Bricks is really cool. It looks like tetris, but as the bricks get higher you'll realize that it's not tetris.

Ragdoll Cannon is a lot of fun too.
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Postby Mulebear » Tue Mar 03, 2009 7:16 pm

Ooooo.... Contrast Cannon is another good one.
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Postby xouper » Tue Mar 03, 2009 9:24 pm

I bookmarked it.

Thanks for the link. Keep 'em coming.
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Postby xouper » Tue Mar 03, 2009 9:49 pm

Mulebear wrote:Ooooo.... Contrast Cannon is another good one.

Agreed.

I assume you know that if you download the flash file you can resize the game.

http://www.physicsgames.net/swf/contrastcannon.swf
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Postby Mulebear » Tue Mar 03, 2009 9:56 pm

Yes. Yes I do.
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Postby xouper » Tue Mar 03, 2009 10:03 pm

Mulebear wrote:Yes. Yes I do.

8)

Can I say I sometimes also play to the peanut gallery? :oops:
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Re: Physics Games

Postby Bruce » Wed Mar 04, 2009 12:22 am

Mulebear wrote:
99 Bricks is really cool. It looks like tetris, but as the bricks get higher you'll realize that it's not tetris.


I play that game on my desktop at work all the time.

Not my Windows desktop, my REAL desktop, usually with paperwork. :D
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Re: Physics Games

Postby Bruce » Wed Mar 04, 2009 12:39 am

Mulebear wrote:
99 Bricks is really cool.


379 before epic fail. And an epic fail it was! This game would make for some awesome epic fail screen shots!
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Postby Mulebear » Wed Mar 04, 2009 1:13 am

DeConstruction is a bit tough.
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Postby Bruce » Fri Mar 06, 2009 7:48 am

I'm having tons of fun with Fantastic Contraption. :)
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Postby Mentat » Fri Mar 06, 2009 1:12 pm

Bruce wrote:I'm having tons of fun with Fantastic Contraption. :)


The Fantastic contraptions had levels that were either way to easy or way too hard (see the upward tube thing). Incredibots is similar, but it gives you more control. It get's too cumbersome after a while. Especially around the monkey bars thing. "Okay. Hold A. Tap S. Hold D. Keep holding G. Tap S again. Hold R. Hold D again. Let go of G. Tap R. Tap H twice. Tap J. Hold A. Tap S. Oops, I forgot holding R. Nooooooooo! *splat* " And that's me talking to myself trying to get past the first few bars.
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Postby Bruce » Tue Mar 10, 2009 11:55 pm

Oh, man. I can't believe this worked. Check out my awesome creation.

http://FantasticContraption.com/?designId=6638926

Hit start after everything loads up. If it doesn't work, you may have to create an account. It doesn't take long. I promise it will be worth it to see my contraption in action.
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Postby Bruce » Wed Mar 11, 2009 12:12 am

Try the tube challenge, number 18. Bet you can't come up with a simpler, more elegant design than this:

http://FantasticContraption.com/?designId=6639428

Sweet. 8)
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Postby Mentat » Wed Mar 11, 2009 12:18 am

Bruce wrote:Try the tube challenge, number 18. Bet you can't come up with a simpler, more elegant design than this:

http://FantasticContraption.com/?designId=6639428

Sweet. 8)


Go rot in hell. I spent hours on that and could never solve it.



OTOH...
http://FantasticContraption.com/?designId=4952053
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Postby Mentat » Wed Mar 11, 2009 12:21 am

While I'm at it...
http://FantasticContraption.com/?designId=2507981

Yes, I have to make things hopelessly complicated where gravity would suffice.
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Postby Bruce » Wed Mar 11, 2009 12:44 am

Gravity is boring. I loved your contraptions, Mentat! 8)
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Postby Mentat » Wed Mar 11, 2009 12:52 am

Bruce wrote:Gravity is boring. I loved your contraptions, Mentat! 8)


Why do you hate general relativity? :P
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Postby xouper » Thu Mar 12, 2009 2:28 pm

I finally completed level 20 of "filler".

:WooHoo:



I also managed to complete the first two levels with only three balloons. 8)
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Postby DrMatt » Sun Mar 15, 2009 2:40 am

Bruce wrote:I'm having tons of fun with Fantastic Contraption. :)


Played and finished that this evening and "Saved" my contraptions.

There are a lot of different solutions to some of them, especially "To Mars". I used angular momentum and a pair of balanced whips.

The final curve was interesting. If it had to continue up another switchback in the opposite direction, I'm not quite sure what I'd do.
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Postby DrMatt » Sun Mar 15, 2009 2:43 am

Mentat wrote:While I'm at it...
http://FantasticContraption.com/?designId=2507981

Yes, I have to make things hopelessly complicated where gravity would suffice.


You think like a medieval military engineer!

I think this one is unnecessarily complex, too:
http://FantasticContraption.com/?designId=6742480
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Postby Mentat » Sun Mar 15, 2009 2:45 am

DrMatt wrote:
Bruce wrote:I'm having tons of fun with Fantastic Contraption. :)


Played and finished that this evening and "Saved" my contraptions.

There are a lot of different solutions to some of them, especially "To Mars". I used angular momentum and a pair of balanced whips.

The final curve was interesting. If it had to continue up another switchback in the opposite direction, I'm not quite sure what I'd do.


Easy. Put another set of wheels on top and you may have to make use of the glitch. But I never use it.
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Postby DrMatt » Sun Mar 15, 2009 12:14 pm

Mentat wrote:
DrMatt wrote:
Bruce wrote:I'm having tons of fun with Fantastic Contraption. :)


Played and finished that this evening and "Saved" my contraptions.

There are a lot of different solutions to some of them, especially "To Mars". I used angular momentum and a pair of balanced whips.

The final curve was interesting. If it had to continue up another switchback in the opposite direction, I'm not quite sure what I'd do.


Easy. Put another set of wheels on top and you may have to make use of the glitch. But I never use it.


Oh, the glitch, is that a cheat somebody found somewhere?
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Postby Mentat » Sun Mar 15, 2009 1:14 pm

DrMatt wrote:
Mentat wrote:
DrMatt wrote:
Bruce wrote:I'm having tons of fun with Fantastic Contraption. :)


Played and finished that this evening and "Saved" my contraptions.

There are a lot of different solutions to some of them, especially "To Mars". I used angular momentum and a pair of balanced whips.

The final curve was interesting. If it had to continue up another switchback in the opposite direction, I'm not quite sure what I'd do.


Easy. Put another set of wheels on top and you may have to make use of the glitch. But I never use it.


Oh, the glitch, is that a cheat somebody found somewhere?


Some people have taken advantage of it as a cheat. I find it as more of a nuisance because it has caused some of my contraption to behave very weirdly, such as jumping and shaking for no apparent reason. But that usually only happens when I use my favorite grid design such as http://FantasticContraption.com/?designId=1844420 . I've noticed that the physics engine tends to not do as well with larger amounts of moving objects, although that isn't always the case.
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Postby Bruce » Sun Mar 15, 2009 1:20 pm

Mentat wrote:Some people have taken advantage of it as a cheat. I find it as more of a nuisance because it has caused some of my contraption to behave very weirdly, such as jumping and shaking for no apparent reason. But that usually only happens when I use my favorite grid design such as http://FantasticContraption.com/?designId=1844420 . I've noticed that the physics engine tends to not do as well with larger amounts of moving objects, although that isn't always the case.


Pretty cool. You used brute force. I was lazy and just put a conveyor belt of wheels spinning in the opposite direction on the top of my contraption. That way the blocks would be lifted up and deposited behind the contraption. I would recreate it now, but I'm still feeling lazy. :)
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Postby Geni » Mon Mar 16, 2009 12:25 am

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Postby Mentat » Mon Mar 16, 2009 12:29 am

Geni wrote:eh I just went over the top

http://FantasticContraption.com/?designId=6762962


Pft. Booorrrrring.
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Postby Geni » Mon Mar 16, 2009 1:16 am

Mentat wrote:
Geni wrote:eh I just went over the top

http://FantasticContraption.com/?designId=6762962


Pft. Booorrrrring.


I go with what works:

http://FantasticContraption.com/?designId=6764038
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Postby Bruce » Mon Mar 16, 2009 1:49 am

Mentat wrote:
Geni wrote:eh I just went over the top

http://FantasticContraption.com/?designId=6762962


Pft. Booorrrrring.


I challenge you to invent a contraption for this puzzle that starts off by going to the left and underneath. There must be a way to do it. Why else would the creators of the puzzle put a floor below with blocks in it?
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Postby asthmatic camel » Mon Mar 16, 2009 2:20 am

Nerds.
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Postby DrMatt » Mon Mar 16, 2009 2:48 am

Mentat wrote:
Bruce wrote:Try the tube challenge, number 18. Bet you can't come up with a simpler, more elegant design than this:

http://FantasticContraption.com/?designId=6639428

Sweet. 8)


Go rot in hell. I spent hours on that and could never solve it.



OTOH...
http://FantasticContraption.com/?designId=4952053


Bucket was clever. Mine was closer to making it around an s-curve, but would have required further mods to succeed.
http://FantasticContraption.com/?designId=6742658

For the tube, I used one more wheel than Bruce, made a 3-wheel solution, but again took advantage of that tiny lip at the bottom of the tube:
http://FantasticContraption.com/?designId=6741405

But this was a bit much for Four Balls:
http://FantasticContraption.com/?designId=6740732

I think this was the most conceptually difficult for me: http://FantasticContraption.com/?designId=6741875

I only threw wheels into the middle of this one for weight: http://FantasticContraption.com/?designId=6740955
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Postby DrMatt » Mon Mar 16, 2009 2:50 am

My dog does a manuever with her nose under any available hand that looks like this one, and before you know it you're petting her:

http://FantasticContraption.com/?designId=6736143
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Postby DrMatt » Mon Mar 16, 2009 2:54 am

Bruce wrote:
Mentat wrote:
Geni wrote:eh I just went over the top

http://FantasticContraption.com/?designId=6762962


Pft. Booorrrrring.


I challenge you to invent a contraption for this puzzle that starts off by going to the left and underneath. There must be a way to do it. Why else would the creators of the puzzle put a floor below with blocks in it?


Occam's razor says "To make it interesting."

I used a javelin as a ramp. http://FantasticContraption.com/?designId=6734956
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Postby DrMatt » Mon Mar 16, 2009 2:57 am

I didn't see a glitch.
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Postby Geni » Mon Mar 16, 2009 4:39 pm

DrMatt wrote:I didn't see a glitch.


Look at some of the solutions other have come up with. Basicaly there is a trick where you take a wheel and join various bits of it to itself. It wobbles a bit then shoots off at high speed.
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Postby Geni » Mon Mar 16, 2009 4:50 pm

hmm I don't always claim elegant solutions:

http://fantasticcontraption.com/?designId=6734956
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Postby DrMatt » Mon Mar 16, 2009 8:11 pm

Geni wrote:
Mentat wrote:
Geni wrote:eh I just went over the top

http://FantasticContraption.com/?designId=6762962


Pft. Booorrrrring.


I go with what works:

http://FantasticContraption.com/?designId=6764038


Hahaha, yes, I can see how you think. Too bad there were no parts on the menu that functioned as bombs.
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Postby DrMatt » Mon Mar 16, 2009 8:13 pm

Geni wrote:hmm I don't always claim elegant solutions:

http://fantasticcontraption.com/?designId=6734956


That's one of mine :)
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Postby Geni » Mon Mar 16, 2009 10:47 pm

DrMatt wrote:
Geni wrote:hmm I don't always claim elegant solutions:

http://fantasticcontraption.com/?designId=6734956


That's one of mine :)


Heh yes what I meant to link to was a horrific solution to the 4 ball problem.
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Postby DrMatt » Tue Mar 17, 2009 12:18 am

I built one at one point that just barely worked by crawling, but I forget how.

Did 39 levels of Circular Blot, and gave up on Level 40. More of a twitch game than a puzzle.
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Postby Geni » Wed Mar 18, 2009 11:00 pm

Took me way to long to solve this one and the solution isn't pretty:

http://FantasticContraption.com/?designId=6826869
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